Fixing frame time volatility in Plague Tale
The rat swarms were terrifying, but the frame drops were worse. I disabled the memory controller in Device Manager, but it interrupted my live stream, which was a counterproductive fix. I used the GamePP Peripheral Driver Conflict Detection Tool to set the memory background sync service to manual and enabled hardware encoding priority in OBS. RivaTuner showed frame time converging to 7-12ms from a volatile 8-45ms. OBS performance monitor confirmed CPU usage is stable at 65-72%. The combat is finally smooth and consistent.