Resolving Shader Compilation Delays
Activating superpowers caused rendering freezes. I tried lowering effect quality, but the visual degradation was wrong for this game. Using GamePP Shader Compilation Queue Manager, I cleared the 4.5GB cache file. This forced re-compilation. After a second preload, HWiNFO showed core frequency stable at 2450MHz. AIDA64 confirmed temperature at 72-75℃, down from 78-82℃. The Noctua NH-D14 keeps the CPU cool, and the gameplay is now fluid without interruptions.