Final Fantasy XVI FSR Image Calibration
I was annoyed by the soft-focus look in Final Fantasy XVI (PC) at 4K. I tried FSR Balanced mode, but the blur got worse. I used GamePP DLSS/FSR Image Sampling Calibrator to set sharpening to 72. HWiNFO monitored GPU temps stable at 56-62℃. RivaTuner confirmed effective render pixels increased. The visual fidelity is now sharp, so I can switch to high-quality settings.