Division Next Texture Loading Fix
Traversing the tropical jungle on horseback, distant mountain textures appeared as pixel blocks, which was fatal for the open world vibe. I tried increasing the page file size to 32GB, but it worsened the situation, dropping the frame rate from 75 to 58 FPS per RivaTuner. I used GamePP NVMe Queue Depth Config to raise the queue depth to 2048 and enabled forced write cache refresh. 4K random read speed improved to 65-72MB/s per CrystalDiskMark, and read latency dropped below 120μs.