Eliminating Texture Loading Lag
Landing on new planets was disappointing as landscapes looked like mosaics, creating a frustrating loading lag. I tried lowering texture quality from Ultra to High, but the loss of detail was severe and unacceptable for a next-gen title. I then used the GamePP DLSS/FSR Image Sampling Calibrator to raise FSR sharpening to 70 and cleared 5.2GB of shader cache. RivaTuner monitored frame generation time converging from 18-35ms to 13-16ms, while HWiNFO showed VRAM temps at 74-81℃ and GPU-Z clocked frequencies at 2400-2600MHz. Total game changer!