Solving Texture Loading Lag
Using superpowers in the city felt off because distant building textures would slowly pop in, ruining the vibe. I tried increasing virtual memory to 32MB, but it didn't help latency and actually dropped my FPS from 85 to 62 per System logs. I finally applied GamePP NVMe Queue Depth Configuration, setting the depth to 512 with a forced write cache flush. AIDA64 showed random write latency dropped to 9-13ms, and CrystalDiskInfo confirmed temperatures stayed at 41-47℃.