Can I optimize VRAM bandwidth on Zotac RTX 5060 Ti 16GB?
The moment my frame rate tanked from 110 FPS down to 45 FPS, I knew the VRAM scheduling was choking. That kind of hitching is absolutely brutal in a fast-paced fighter. Looking at the performance logs, the Zotac RTX 5060 Ti was struggling with complex particle effects, throwing out 18-26ms of instruction latency, which made my frame times swing between 14-32ms. I tried the usual 'Maximum Performance' driver tweak, but the latency didn't budge—it became clear that I was dealing with a bloated shader cache. I used DDU to wipe 7.2GB of old shader junk and switched the power management mode to 'Prefer Maximum Performance' in the control panel. The frame time variance tightened up from 16-32ms to a crisp 10-14ms. One annoying thing: after the wipe, the first game launch took an extra 45 seconds to compile shaders before it smoothed out. VRAM usage is now sitting steady at 11.2-13.8GB with core temps between 62-68℃. Ran a 3DMark stress test and the performance is finally back to where it should be.