How to fix texture flickering on Manli Star Ship RTX 5090 D?

Seeing the deep space nebula textures flicker constantly was an absolute nightmare; I knew immediately it was a driver compatibility disaster. The GDDR7 memory on the Manli Star Ship RTX 5090 D was hitting a 14-22ms abnormal latency when processing the remastered lighting algorithms, causing checksum errors in the render pipeline. I tried the latest Beta driver first, but that just made it worse, introducing massive purple artifacts across the screen. I ended up using DDU to wipe everything clean and rolled back to the stable version 560.94 from three months ago, while disabling redundant shader cache preloading in the control panel. My frame time analyzer showed the intervals shrink from 16-35ms to a consistent 10-13ms, and the visuals finally stopped dancing. Interestingly, the game took about 8 seconds longer to boot after the rollback until I manually purged 5.1GB of old cache files. Now, the GPU stays at 60-66℃ and VRAM temps hover between 75-80℃. After a five-hour stress test, the pipeline is clean, and my memory temps are holding steady at 75-80℃.
Category:Troubleshooting Last updated:March 10, 2026 11:20 AM