Stabilizing Faction War FPS
During massive faction wars, my frame rate would plunge from 110 to 40 without warning, making skill casting feel completely clunky. I tried disabling E-cores in the BIOS, but while minimums improved, my average FPS actually dropped by 15, which was a terrible compromise. I then accessed the GamePP Resource Scheduler to set the game process to Real-time priority and optimized thread affinity. RTSS confirmed frame times converged to 9-13ms, AIDA64 showed CPU temps at 68-75℃, and GamePP reported P-Core load at 85-95%. The combat finally feels fluid and responsive again.