Optimizing 3D V-Cache Scheduling Strategy
Traversing the battlefield, distant textures popped in as pixel blocks due to a low 45-52% cache hit rate. I tried tweaking core frequencies in BIOS, but it failed to fix the frame time and added 10 seconds to boot. Instead, I used the GamePP Hardware Sensor to switch cache scheduling to Manual and adjusted the voltage offset. Cinebench R23 stress tests showed frame generation time converging to 7-8ms, while AIDA64 confirmed stable temperatures at 72-78℃. This manual override effectively fixed the immersion-breaking stutter.