Ghost Keeper Texture Fix
Riding through Rose Town with pixelated mountains was pure pain. I bumped the page file to 32GB, but FPS tanked from 78 to 61. I realized the RAM timings were too conservative. Using GamePP's BIOS Wizard, I tightened timings from 40-40-40-76 to 36-38-38-72 and nudged voltage to 1.30V. AIDA64 confirmed latency dropped to 76-82ns, and MemTest86 ran clean. The VRM held at 58-63°C, finally fixing the visual stutters in the open world.