Solving Texture Loading Delays
Walking through the city center in Code: Jie was a nightmare because building models kept appearing as white blocks. I first tried lowering texture quality in the game settings, but the flickering persisted even on the lowest presets. I decided to use GamePP Memory Controller Load Monitor, which revealed a low cache hit rate of 62-68%. I adjusted the system write cache strategy to force full write. After that, frame generation time stabilized at 12-16ms per RTSS, and my SSD temperature stayed at 48-54℃ per HWiNFO. Throughput hit 2100-2400MB/s via CrystalDiskMark, finally cleaning up the visuals.