How to stop Alan Wake 2 from crashing on 8GB of RAM sticks?
Whenever I hit those high-res forest sections, the game just vanishes and dumps me back to the desktop without a word. It's incredibly frustrating when it happens right during a plot twist. 8GB of Kingston HyperX Savage is just way too small for 4K textures; Task Manager showed my RAM usage pinned at 96-99% constantly. I tried killing every single background app, but that only freed up maybe 400MB—hardly enough to stop the overflow. I realized I had to mess with the virtual memory. I went into Advanced System Settings and locked the page file on my C drive to a fixed range of 16GB-32GB. Running it again, I saw the commit charge hit 22.4GB, but the crashes stopped completely. I went from three crashes an hour to zero. I actually tried 16GB first, but I still felt some micro-stuttering until I bumped the max to 32GB and rebooted. RAM temps stayed around 42-48℃ with read/write latency at 65-72ns. Event Viewer confirms the memory management errors are gone, and the heat is stable at 42-48℃.