Fix Memory Checksum Errors
Entering the forest map, the shadows of trees exhibited eerie pixel tearing during fast movement, which totally killed the vibe. I first tried lowering texture quality in-game, but the visuals became blurry while the flickering persisted, which was incredibly frustrating. I used the GamePP BIOS Load-Line Voltage Guide to tune primary timings to 36-38-38-72 and raised voltage from 1.25V to 1.32V per BIOS monitor. Latency dropped to 78-84ns per AIDA64, VRM temps hit 60-65℃ per HWInfo, and MemTest86 confirmed zero errors after four cycles.