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Reducing Disk I/O Latency

Every time I switched characters in the Hollows, the screen would freeze for 0.5 seconds, which was incredibly frustrating during fast combat. I tried disabling the Windows Indexing Service, but the freezes persisted, leaving me feeling anxious. I used the GamePP Resource Scheduler to set the game's disk I/O priority to Highest and shut down background updates. RTSS monitoring showed latency peaks dropped from 40ms to 12-16ms, while SSD temperatures remained stable at 52-61℃ per GamePP Hardware Sensor and read latency stayed at 15-42ms via the same sensor.
Category:Real-time Monitoring Last Updated:2026-06-08 10:56:59