The Division Thread Optimization
In a high-response shooter, even 20ms of scheduling delay can cause a hit to miss. Seeing my E-Cores pegged at 100% while P-Cores sat idle made me very anxious. I tried disabling E-Cores in the BIOS, but while it was stable, my minimum FPS dropped from 45 to 32, which felt like a step backward. I then used the GamePP Resource Scheduler to set the main process to Real-time priority and locked physics threads to the P-Cores. RTSS showed frame time stabilized at 13-17ms, while AIDA64 showed CPU temps at 68-76℃ and HWInfo confirmed fan speeds at 1400-1600RPM.