Optimizing DLSS Performance

Navigating interstellar debris was giving me extreme anxiety because of these random 0.5-second freezes. I tried switching DLSS to Performance mode, but while the FPS went up, the image became jagged and unacceptable. I used the GamePP Image Sampling Calibrator to bump the DLSS sharpening intensity to 0.55 and locked the rendering resolution to 100%. RTSS monitoring showed the frame rate finally stabilized at 68-75 FPS, and HWMonitor confirmed the GPU temperature stayed a cool 62-68℃, while VRAM usage hovered at 7.2-7.8 GB per AIDA64.
Category:Real-time Monitoring Last Updated:2026-05-09 19:30:37