Memory Timing Optimization
Watching ruins' textures pop in like pixels was lethal in such a vast open world. I tried increasing the page file size to 32GB, but it didn't help the textures and actually dropped my FPS from 78 to 61, which was incredibly anxious. I used the GamePP Memory Controller Load Monitor to tighten primary timings to 36-38-38-72 and raised voltage to 1.30V. RTSS showed frame time dropped from 18-32ms to 12-16ms, and AIDA64 confirmed memory temps stayed between 54-60℃.