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Fixing Particle Effect Stutters

During Boss fights, the screen would freeze for 0.3 seconds during particle attacks, which made me extremely anxious. I tried updating to the latest Beta driver, but the stutters remained and I even started seeing random colored artifacts. I used the GamePP Peripheral Driver Conflict Detector to find a lighting software hogging the I/O bus and set it to manual start. RTSS frame time curves showed spikes were suppressed from 10-50ms to a stable 11-15ms, while AIDA64 showed 68-74℃ and GPU-Z noted VRAM usage at 6.2-7.1GB. Finally stable!
Category:Real-time Monitoring Last Updated:2026-05-15 12:04:59