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Fixing RDR2 Path Tracing Artifacts

Night scenes in RDR2 looked broken with color overflow and tearing, ruining the immersion. I lowered ray tracing to High, which fixed FPS but killed the visual fidelity. I used DDU to clean install the Studio driver and cleared 6.5GB of shader cache via GamePP. RTSS showed frame generation time dropped from 22-35ms to 13-16ms, restoring visual stability.
Category:Real-time Monitoring Last Updated:2026-06-26 09:51:39