Fixing DLSS Texture Blur
While examining the wall textures of ancient ruins, DLSS Quality mode made the fine carvings look blurry, which was incredibly distracting at 4K. I switched DLSS to Balanced mode, which gained 5 FPS but made the blurriness even worse, leaving me feeling completely defeated. I used the GamePP DLSS/FSR Image Sampling Calibrator to raise sharpening strength to 78 and locked resolution to 100%. RivaTuner confirmed an increase in rendering pixels, GPU-Z showed temps at 58-64℃, and HWMonitor logged fan speeds at 1400-1600 RPM.