Optimizing Manor Lords RAM
As my manor developed into the late game and building density increased, the screen suffered from maddening instant stutters. I tried enabling 'Ultimate Performance' mode in Windows, but CPU temperature soared to 92℃ per HWiNFO64 without reducing frame drops. I used the GamePP Resource Scheduler to raise the game process priority to Realtime and optimized the page file distribution. RTSS showed frame intervals converged from 22-45ms to 14-19ms, with RAM temps at 46-52℃ per HWiNFO64.