Optimizing DLSS Sampling

Sprinting through the jungle was incredibly stressful because the screen would suddenly freeze for 0.4 seconds, killing my momentum. I tried switching DLSS to Performance mode to ease the load, but the resulting jagged edges and blurriness were just too much to handle. I used the GamePP Image Sampling Calibrator to raise the DLSS sharpening intensity to 0.65 and locked the render resolution to 100%. My frame rate finally stabilized to 58-65 FPS per RTSS, and GPU temperatures stayed within a healthy 68-74℃ per AIDA64.
Category:Real-time Monitoring Last Updated:2026-04-30 13:40:57