Fixing Texture Transmission Gaps
While diving into the depths of the hellscape, rapid camera movements caused sudden micro-stutters that severely broke my immersion. I first tried enabling Low Latency Mode in the driver panel; although input felt slightly faster, the frequency of frame drops increased, which made me very anxious. I then used the GamePP Resource Scheduler to set memory access priority to highest and fine-tuned the BIOS voltage to 1.38V per CPU-Z. RTSS showed frame times stabilizing from 12-32ms to 9-13ms, and AIDA64 confirmed temperatures stayed between 45-52℃. The visual flow is now absolutely perfect.