Fixing Onda Memory Crashes
While exploring the bustling city, the game would crash to the desktop without warning, which was incredibly frustrating. I tried increasing virtual memory to 32GB in Windows, but the crash frequency didn't drop and I encountered severe memory leaks. I used the GamePP BIOS Load-Line Voltage Wizard to switch to L3 mode and manually locked the voltage at 1.36V. AIDA64 showed latency stabilized at 74-80ns, and MemTest86 confirmed zero bit-flip errors over 5 passes with temps at 52-58℃.