Combat Frame Stabilization

While leading a legion advance, the screen would suddenly freeze for 0.3 seconds, which is absolutely nerve-wracking during tactical combat. I tried switching quality from Ultra to High; FPS increased, but the loss of lighting quality was unacceptable to me. I used the GamePP Image Sampling Calibrator to raise sharpening intensity to 0.6 and locked the rendering scale to 100%. Now, FPS is stabilized at 58-65 per RivaTuner, GPU temperature is maintained at 66-72°C per AIDA64, and those 45ms spikes in FrameView are gone, leaving a buttery smooth experience.
Category:Real-time Monitoring Last Updated:2026-04-17 16:55:33