Fixing memory leaks for Kingston DDR4 2666 in Dying Light 2

Every time I hit a high-density building area, the game would just crash to desktop without warning, which was incredibly stressful. 16GB of Kingston DDR4 2666 is barely enough for high settings; my usage was constantly pinned at 15.2-15.8GB, triggering the system's memory protection. I tried closing every single background app, but that only saved about 400MB—not nearly enough to stop the crashes during jump sequences. I eventually went into Advanced System Properties and switched the virtual memory from auto-manage to manual, assigning a fixed page file of 16GB to 32GB on my SSD. Resource Monitor showed the commit charge finally had some breathing room, and the crash rate dropped from three times an hour to zero. I made a mistake and put the page file on a mechanical HDD at first, which added 20 seconds to load times, so I moved it to the NVMe SSD. Memory temps are 38-44℃ and disk load is 12-25%. Event Viewer confirms the 0x0000005 memory access violations are gone, and the game feels responsive again.
Category:Real-time Monitoring Last updated:March 19, 2026 2:25 PM