Solving Stealth Movement Lag
While sneaking through ancient buildings, the screen stuttered without warning, which was a brutal test for my A320 board. I first tried increasing virtual memory in the system, but that actually exacerbated disk conflicts and made the stuttering worse. I switched to the GamePP Resource Scheduler to set the game's disk I/O priority to Highest. Consequently, frame time spikes dropped from 55ms to 20-26ms per RTSS, queue latency hit 22-38ms per GamePP, and CPU temps stayed at 62-68℃ per HWMonitor.