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Stopping Ray Tracing Flickers

In this extreme quality remake, any GPU fluctuation is visible. In complex forests, temps jumped from 60°C to 83°C in one second, causing flickering. I tried lowering the power limit in the driver panel; temps dropped 5°C, but FPS plummeted from 80 to 62 via RTSS, which felt like a helpless trade-off. I used the GamePP Fan Curve Configuration Panel to create a non-linear binding and enabled burst mode at 75°C. 3DMark stress tests showed core temps converged to 65-76°C, and HWInfo64 tracked VRAM at 82-88°C. I'm ready to save these settings and export
Category:Performance Evaluation Last Updated:2026-05-27 10:21:06