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Cooler Master Seidon 240G Tuning

The optimization of this game is shocking; every time I entered a detailed room, my CPU hit 96℃ and the game turned into a slideshow at 15 FPS. I tried disabling all ray-tracing options, which gained me 10 FPS, but the thermal-induced stutters remained, making the attempt feel futile. I used the GamePP Resource Scheduler to set the process priority to Realtime and forced the pump to 100% load above 70℃. Frame times converged to 18-22ms per RTSS monitoring, and CPU temperature stayed at 82-86℃ per AIDA64, with GPU temps at 68-74℃ via GamePP.
Category:Performance Evaluation Last Updated:2026-06-10 12:30:27