Shader Cache Fixes for Callisto Protocol
The periodic screen flickering in The Callisto Protocol was completely breaking my immersion. I blamed the ASRock A320M-ITX driver conflicts. I first tried updating the driver, but the flicker persisted, and the frame rate actually dropped further. I then checked the GamePP Shader Compilation Queue Manager and found a massive backlog. I used DDU to cleanly uninstall the old driver and installed the latest Studio version. I cleared the shader cache and adjusted the game process priority via GamePP. GPU-Z showed the temperature stabilizing at 65-70℃. 3DMark benchmarks confirmed the rendering stability, with frame time fluctuation converging to 15-18ms.