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Managing VRAM Bandwidth

The 4K MOD made Saint Denis look stunning, but the frame rate was equally stunningly low. GPU-Z showed VRAM bandwidth utilization at 92-98%, with FPS plummeting to 22. I tried disabling all volumetric clouds in-game; although FPS rose by 5, the stuttering caused by the bandwidth bottleneck remained, making my attempt feel futile. I entered the GamePP Resource Scheduler to set VRAM throughput to Real-time and raised the BIOS power limit by 10%. Frame generation time converged to 32-38ms per FrameView, and VRAM temps stayed at 78-83℃ per HWiNFO. Ready to export
Category:Performance Evaluation Last Updated:2026-06-02 09:56:41