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WD SN850 Disk I/O Priority

Landing in Pochinki, buildings appeared as pixelated blocks one by one; this loading lag is simply lethal in a survival game. I tried increasing virtual memory to 32GB, but this actually worsened the disk read/write conflicts and increased stuttering, which was disheartening. Using the GamePP Resource Scheduler, I set the disk I/O priority to Highest and disabled Windows Search indexing. RivaTuner showed frame time spikes dropped from 60ms to 22-28ms, and HWMonitor confirmed temps at 45-52℃.
Category:Performance Evaluation Last Updated:2026-06-04 09:43:42