Vastarmor GPU Sampling Fix
I was beyond frustrated that a top-tier GPU still produced screen tearing in League of Legends, creating a jarring visual experience. I tried enabling V-Sync in the driver panel, but input lag spiked to over 30ms per RTSS, making the game feel like walking through mud. I used GamePP DLSS/FSR Image Sampling Calibrator to lock the sampling rate at 100% and activated Enhanced Sync. RivaTuner confirmed frame time stabilized at 6-8ms, with GPU temps at 52-58℃ per HWiNFO.