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Resolving Driver Conflicts in Judgment

Rainy street dialogues caused frame times to jump from 16ms to 45ms per GamePP Frame Time Analyzer. I tried rolling back driver 535.129, but the stutter persisted. That was a waste of time. I used GamePP Peripheral Driver Conflict Detector to find a background service stealing GPU resources. Disabling it stabilized frame times at 15-18ms. The tearing is gone, and the immersion is intact. I exported the logs to confirm the fix.
Category:Performance Evaluation Last Updated:2026-07-28 22:29:41