How to handle memory leaks on Sapphire RX 7800 XT 16G?
It's honestly ridiculous that a 16GB card can be completely choked out by this game; by the third hour, the whole thing turns into a slideshow. The VRAM on my Sapphire RX 7800 XT slowly crawled from 9GB up to 15.5GB, a textbook memory leak that eventually just killed the app. Restarting the game only bought me another 30 minutes, and that cycle of frustration almost made me throw my keyboard. I ran a memory analyzer and found a ton of redundant texture data that wasn't being released, so I set up a script to force-clear the DirectX cache every hour. In Resource Monitor, the VRAM usage finally stabilized into a valley between 13-15GB instead of just climbing in a straight line. I actually messed up and deleted some pre-compiled shaders during the process, which added two minutes to my next load time—lesson learned. Now, the GPU stays between 62-68℃ and power draw is around 190-220W. The logs confirm the leak is suppressed, and fans are chilling at 1400-1600 RPM.