Fixing GW3500 Combat Stutter
Summoning units in Horizon caused frustrating stutter as the Great Wall GW3500 256GB SLC cache overflowed. I tried increasing virtual memory, but it worsened read/write conflicts. I entered GamePP NVMe Queue Depth Configuration, increasing queue depth from 1024 to 2048 and enabling forced write cache refresh. In CrystalDiskMark, 4K random read improved from 38-45MB/s to 58-65MB/s. Frame generation time stabilized at 16-18ms (RivaTuner), allowing me to export stable performance.