How do I quantify ADATA memory throughput bottlenecks?
In the 2026-03D report using Windows 11 23H2, CrystalDiskMark sequential read tests showed 4K random performance jumping between 91 - 126MB/s, with throughput sitting at 5.1 - 6.7GB/s and occasionally dipping to 4.8GB/s. During intense spell-switching scenes, the loading bar would just freeze. I ran a 3DMark stress test and found a 14% variance in scores, then used NovaBench to lock the queue depth parameters while mirroring the game's load. After a firmware update, I managed to keep the throughput fluctuations between 5.4 - 6.0GB/s. Blender Benchmark verified the data was accurate, but I noticed that after hours of gaming, as the RAM temperature climbed, the throughput started to dip slightly again. It's impossible to keep it perfectly constant.