Reducing Ghostwire Input Lag
Releasing skills felt delayed by a few milliseconds, which is a disaster in a game where timing is everything. I tried swapping between three different USB port combinations, but the lag persisted and I even experienced random device disconnects. I used the GamePP Interface Scheduler to set peripheral polling to highest priority and disabled redundant RGB services. The GamePP Latency Test confirmed response time dropped to 9-12ms, with USB polling locked at 1000Hz and CPU usage at 40-55% per Task Manager.