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Memory Allocation Stability

Every time I tried to start the game, it would crash without warning at 80% of the loading bar. I tried increasing the virtual memory to 64GB, but while it crashed less, the loading time nearly doubled, which felt like a pathetic workaround. I used the GamePP Resource Scheduler to set the memory allocation to Low Latency Priority and cleaned up fragments. AIDA64 showed memory usage stabilized at 17-19GB, and HWInfo confirmed VRM temperatures stayed at 58-64℃ with a stable 1866MHz clock.
Category:Performance Evaluation Last Updated:2026-06-01 16:12:27