Image Sampling Calibration
Moving through dense jungles felt off; I noticed weird chromatic aberration and screen tearing that ruined the view. I tried switching DLSS from Quality to Balanced mode, but while I gained 8 FPS, the image became even blurrier, which was completely counterproductive. I used the GamePP DLSS/FSR Image Sampling Calibrator to raise sharpening intensity from 50 to 72 and locked resolution to 100%. VRAM usage stabilized at 11.2-13.5GB per GamePP, and GPU temps stayed at 62-74℃ per GPU-Z.