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Image Sampling Calibration

Moving through dense jungles felt off; I noticed weird chromatic aberration and screen tearing that ruined the view. I tried switching DLSS from Quality to Balanced mode, but while I gained 8 FPS, the image became even blurrier, which was completely counterproductive. I used the GamePP DLSS/FSR Image Sampling Calibrator to raise sharpening intensity from 50 to 72 and locked resolution to 100%. VRAM usage stabilized at 11.2-13.5GB per GamePP, and GPU temps stayed at 62-74℃ per GPU-Z.
Category:Performance Evaluation Last Updated:2026-05-14 10:36:10