Stabilizing Core Scheduling
It was unbelievable—my top-tier RAM was causing obvious jolts while loading the space station. I tried increasing virtual memory to 64GB, but it didn't solve the conflict and actually increased the stutter frequency. I used the GamePP Resource Scheduler to force the game to Realtime priority and killed all background browser plugins. RTSS showed frame times converged to 12-18ms, AIDA64 confirmed temperatures at 55-62℃, and HWiNFO64 showed fan speeds stable at 1600RPM.