Fixing Path Tracing Anomalies
In the night areas of Avowed, my Maxsun MS-TERMINATOR B650M WIFI6 showed bizarre color overflow and screen tearing. I first tried lowering the ray tracing level from Path Tracing to High, which improved FPS by 15 but severely compromised lighting quality. I used DDU to clean install NVIDIA Studio Driver 560.94 and used GamePP Shader Compilation Queue Manager to clear the 5.2GB shader cache. After a 35-minute recompile wait, RTSS frame time monitoring showed frame generation time converged from 20-32ms to 12-15ms. VRAM usage stabilized at 11.8-13.5GB and fan speed at 1300-1500 RPM. This export of settings fixed the rendering errors.