How to fix texture flickering on Sapphire RX 7650 GRE?
While exploring the ancient city, the edges of some metallic textures had this slight white flickering. It didn't crash the game, but it totally killed the immersion. I took a cautious approach: first, I ran the game for 30 minutes on the latest driver and logged the flickering frequency. Then, I used the GamePP Peripheral Driver Conflict Detector to rollback to the previous WHQL certified stable version. In the exact same scene, the flickering vanished by about 90%. I further compared the shader compilation times in the GamePP panel and found the older driver handled the instruction stream more stably. I was worried about breaking other apps, so I took system snapshots before each move.