Solving Memory Page Swapping
During critical team fights, I carefully observed the frame rate fluctuations; 8GB of RAM is just too tight. I felt the stuttering every time a spell hit. I first tried increasing virtual memory to 16GB in Windows; it stopped the crashes, but the stutter frequency remained high. I then enabled the GamePP Resource Scheduler, raised the main process priority to High, and disabled background sync software. Frame time stabilized at 7-11ms per RTSS, memory usage hit 96% via HWMonitor, and temps were 42-48℃ per HWMonitor.