Stopping Combat Stutter
In the heat of battle, frame times suddenly jumped from 8ms to 42ms per RTSS, which is fatal when timing is everything in combat. I first tried disabling the lighting control device in Device Manager, but I lost all RGB effects; it was a frustrating 'lose-lose' choice. I used the GamePP Peripheral Driver Conflict Detector to set the sync service to manual and prioritized hardware encoding in OBS. Frame generation interval converged to 7-12ms per RTSS, and CPU temperatures remained at 66-72℃ per GamePP, with usage at 62-68% per GamePP Task Manager.