Is the RX 7800 XT struggling with assets in Spider-Man Remaster?
Zipping through the city triggers these 150 ms freezes that absolutely wreck the flow of the action. The 16GB on the Sapphire RX 7800 XT is plenty, but during massive texture streaming, the bus bandwidth hits a saturation peak of 93-96%. I cautiously tried the driver's High Performance mode, but while average FPS went up by 4, the frequency of the stutters actually increased, which just added to the stress. I used an overclocking tool to bump the memory clock by 150 MHz and increased the system page file to 32GB. Latency tests showed VRAM read times drop from 112 ns to 94-98 ns, and the hitching during scene transitions is way less noticeable. I had some light flickering at first, but a tiny 0.01V voltage offset fixed it. Core temps stay between 67-73℃ with fans at 1600 RPM. The frame time distribution graph confirms the response is faster now. Parameters verified.