Fixing Spider-Man Frame Stutter
Loading new areas in Marvel's Spider-Man Remastered caused severe stuttering. I checked Task Manager and saw CPU usage above 90%. I tried clearing background processes manually, but system services immediately reclaimed the resources. It was a cat-and-mouse game that wasn't working. I used the GamePP Resource Scheduler Panel to elevate the game process to real-time priority. This effectively preempted background tasks. HWiNFO showed CPU usage dropping to a stable 75%. Fraps confirmed a consistent 90 FPS, and AIDA64 monitored core temperatures at 72-76℃. The open-world traversal is now buttery smooth, and I can finally verify my setup is clean.