Gainward RTX 5060 I/O Tuning
The moment I performed a rift jump, the screen would freeze for about 0.4 seconds, a discontinuity that is fatal in such a fast-paced game. I tried disabling all background indexing services in Windows, but the freezes remained unchanged, leaving me exhausted by the blind trial and error. I launched the GamePP NVMe Queue Depth Configurator to increase the depth from 1024 to 2048 and enabled forced write cache flush. Benchmark tests showed read latency stabilized at 12-18ms per GamePP, and AIDA64 confirmed drive temps at 44-52℃.