Tomb Raider Memory Timing Fix
Micro-stuttering plagued ruins because read latency fluctuated between 110-125ns. I tried default timings, but the lag persisted. I used GamePP Memory Controller Load Monitor to tighten timings to 28-28-28-68. Latency converged to 95-105ns. MemTest86 confirmed stability, and scene transitions are now perfectly smooth without any visible lag.